Simple explanation for Fermi paradox gives concept of virtual reality.
by Dr. Leonid Sakharov
The solution of Fermi Paradox is very sad and simple. There is
no Universe around. What we see at sky is lifeless planetarium.
Fermi paradox based on the contradiction between apparent high
probabilities for life to be common phenomena around universe
and the fact that no even small trace of extraterrestrial civilization
was observed. Considering billions of Sun like stars in our Galaxy,
Milky Way, ordinary nature of our planet, Earth, instant by cosmic
time scale progress of our civilization from almost animal like
life into space exploration there must be intelligent life outside
and much more advance one. There are miles shelves sci-fi books
about contacts with extraterrestrial species. There is global
program SETI devoted to search of signals from outside civilizations.
There is only stunning silence and deafening weak noise of natural
sources all around. Nobody else is around. Where are they?
Numerous explanations of the Fermi paradox presume that something
wrong with advanced civilization. It will commit suicide of Global
Nuclear War. It is sad, pessimistic but possible. Or our civilization
is punished by ignorance for aggressive behavior of humans and
stupidity of insects and viruses. It is reasonable too.
Idea that we lives in virtual reality software explains Fermi
paradox as simple as finger snap. There is no Universe outside.
What we see at sky is the screen of planetarium. TV set used
as false window inside cave like habitat. There is only stars
decorated curtain around our planet that is our game field. Why
creators of our virtual reality cannot to do full scale universe?
The answer is primitively simple – whole Universe as we think
exists is too big for particle level numerical simulation. It
can be presented inside some computer of the creator only in
form of multilevel simulation.
The same scientific knowledge about Universe is structures on
the levels: about structure of time-space metrics and its connection
with gravitation phenomena, structure and interaction of elementary
particles and atoms, processes inside stars and so on. We have
no recourses to collect and operate information about every single
particle in Universe. Not even close. As mnemonic rule one can
take that for scrupulous simulation of the system in N particles
one needs computational system that contains at least C*N particles
where coefficient C unknown but obviously very big number. Considering
that even for best modern computers including energy sources
and intelligent user to comprehend results estimation value of
C is many millions that easy can be underestimation.
Creators of our virtual reality have limited recourses as anybody
else. Universe on the level of stars and planets in reasonable
close to game field, Earth, can be constructed. But adding even
one extra civilization that can communicate with other at long
distance is imposable difficult task. There ought to be numerous
complications for virtual reality with more then one civilization
at the one planet. One of the such problems is dramatically increased
precision for defining positions and impulse of stars and other
objects if length base for telescopes would be many parsecs.
Such level of detalization could be outside computation power
of hardware for our virtual reality.
In this context history of space human space exploration brings
surprising revelation. Instead of steady progress as it is in
most (except nuclear power that will be discussed in separate
article) industries it hits barrier and stagnates since Moon
landing in 1969 – 1972. And stagnation is here wrong word. Correct
one is regress. Fifty years was wasted as if intentionally. Supersonic
flight across Atlantic Ocean is no more and nothing even in plans
to replace Concorde. There was movie in 1979 with plot about
attempt to sabotage Concorde. It had happen that supersonic travels
was ended the same as Soviet Tu-144 by lack of public support. Why?
Why innovations in delivering humans and cargo at low Earth orbit
only timidly developing by enthusiasts billionaires? It is quite
obvious that the best delivering system to the orbit can be combination
of supersonic plane with rocket busters that taking off and lands
in one peace. Don’t criticize the idea just do explain why not
even try. Why Rocketplane XP declared bankruptcy in 2010 and
that was end of the story?
The virtual reality concept explains regress in space exploration
very simple. This area of human activity can unmask nature of
our existence sooner than later and because of it has to be controlled
and slowed down as seemingly as possible. It is impossible to
find direct sabotage in decision to develop Scuttle type program
instead Rocketplane. Many mistakes, miscalculations, political
interests all there circumstances can bring reasonable doubt
in intervention of highest power, these are developers and keepers
of our virtual game field.
Mar. 15, 2019; 10:26 EST